Initialize engine version: 5.4.2f2 (b7e030c65c9b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 530 (ID=0x1912)
    Vendor:   Intel
    VRAM:     1008 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\Logger.dll (this message is harmless)
Loading D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\Logger.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\System.Drawing.dll (this message is harmless)
Loading D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\System.Drawing.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\System.Web.dll (this message is harmless)
Loading D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\System.Web.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\System.Web.Services.dll (this message is harmless)
Loading D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\System.Web.Services.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\GalaxyCSharp.dll (this message is harmless)
Loading D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
- Completed reload, in  0.090 seconds
Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 3.733746 ms
Joystick Names: 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

InputManager.Platform WINDOWS 7 ULTIMATE SERVICE PACK 1 64BIT MS-7981 (MSI)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Platform assembly: D:\game\9.1\Slime Rancher\SlimeRancher_Data\Managed\Slime_Rancher_Chinese.dll (this message is harmless)
[INFO] [Culture=en]
[INFO] [Culture=en]
[WARNING] Ignoring key override for protected binding 'Menu', using defaults
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[INFO] [Culture=en]
Setting up 1 worker threads for Enlighten.
  Thread -> id: c18 -> priority: 1 
